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You are here: Home Publications OpenTOC: Table of Contents MobileHCI 2016

MobileHCI 2016

MobileHCI '16- Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services

Full Citation in the ACM Digital Library

 

Note: The following links provide open access to the specified PDFs for 12 months following their publication in the ACM DL.

SESSION: Wrist and hand interaction I

  • Michael Rohs

Nail+: sensing fingernail deformation to detect finger force touch interactions on rigid surfaces

  • Min-Chieh Hsiu
  • Chiuan Wang
  • Da-Yuan Huang
  • Jhe-Wei Lin
  • Yu-Chih Lin
  • De-Nian Yang
  • Yi-ping Hung
  • Mike Chen

ScatterWatch: subtle notifications via indirect illumination scattered in the skin

  • Henning Pohl
  • Justyna Medrek
  • Michael Rohs

Exploring tilt for no-touch, wrist-only interactions on smartwatches

  • Anhong Guo
  • Tim Paek

NailTactors: eyes-free spatial output using a nail-mounted tactor array

  • Meng-Ju Hsieh
  • Rong-Hao Liang
  • Bing-Yu Chen

SESSION: Text entry

  • Aaron Quigley

Does prediction really help in Marathi text input?: empirical analysis of a longitudinal study

  • Girish Dalvi
  • Shashank Ahire
  • Nagraj Emmadi
  • Manjiri Joshi
  • Anirudha Joshi
  • Sanjay Ghosh
  • Prasad Ghone
  • Narendra Parmar

Effect of target size on non-visual text-entry

  • André Rodrigues
  • Hugo Nicolau
  • Kyle Montague
  • Luís Carriço
  • Tiago Guerreiro

Invisiboard: maximizing display and input space with a full screen text entry method for smartwatches

  • Aske Mottelson
  • Christoffer Larsen
  • Mikkel Lyderik
  • Paul Strohmeier
  • Jarrod Knibbe

SwipeKey: a swipe-based keyboard design for smartwatches

  • Yuan-Fu Shao
  • Masatoshi Chang-Ogimoto
  • Reinhard Pointner
  • Yu-Chih Lin
  • Chen-Ting Wu
  • Mike Chen

SESSION: Supporting visual impairment

  • Fabio Paternò

What can I say?: addressing user experience challenges of a mobile voice user interface for accessibility

  • Eric Corbett
  • Astrid Weber

Feasibility of using haptic directions through maps with a tablet and smart watch for people who are blind and visually impaired

  • William Grussenmeyer
  • Jesel Garcia
  • Fang Jiang

NavCog: a navigational cognitive assistant for the blind

  • Dragan Ahmetovic
  • Cole Gleason
  • Chengxiong Ruan
  • Kris Kitani
  • Hironobu Takagi
  • Chieko Asakawa

From tactile to virtual: using a smartwatch to improve spatial map exploration for visually impaired users

  • Sandra Bardot
  • Marcos Serrano
  • Christophe Jouffrais

SESSION: Health and elderly

  • Lynne Baille

Time to exercise!: an aide-memoire stroke app for post-stroke arm rehabilitation

  • Nicholas Micallef
  • Lynne Baillie
  • Stephen Uzor

A longitudinal evaluation of the acceptability and impact of a diet diary app for older adults with age-related macular degeneration

  • Lilit Hakobyan
  • Jo Lumsden
  • Rachel Shaw
  • Dympna O'Sullivan

Back on bike: the BoB mobile cycling app for secondary prevention in cardiac patients

  • Eva Geurts
  • Mieke Haesen
  • Paul Dendale
  • Kris Luyten
  • Karin Coninx

Acceptance of mobile technology by older adults: a preliminary study

  • Sunyoung Kim
  • Krzysztof Z. Gajos
  • Michael Muller
  • Barbara J. Grosz

SESSION: Input techniques

  • Andres Lucero

Bitey: an exploration of tooth click gestures for hands-free user interface control

  • Daniel Ashbrook
  • Carlos Tejada
  • Dhwanit Mehta
  • Anthony Jiminez
  • Goudam Muralitharam
  • Sangeeta Gajendra
  • Ross Tallents

2D-Dragger: unified touch-based target acquisition with constant effective width

  • Qingkun Su
  • Oscar Kin-Chung Au
  • Pengfei Xu
  • Hongbo Fu
  • Chiew-Lan Tai

Investigating the effects of splitting detailed views in Overview+Detail interfaces

  • Houssem Saidi
  • Marcos Serrano
  • Emmanuel Dubois

Understanding back-to-front pinching for eyes-free mobile touch input

  • Christian Corsten
  • Andreas Link
  • Thorsten Karrer
  • Jan Borchers

SESSION: Wearables

  • Marcos Serrano

Visual parameters impacting reaction times on smartwatches

  • Kent Lyons

Wearable ESM: differences in the experience sampling method across wearable devices

  • Javier Hernandez
  • Daniel McDuff
  • Christian Infante
  • Pattie Maes
  • Karen Quigley
  • Rosalind Picard

Natural group binding and cross-display object movement methods for wearable devices

  • Tero Jokela
  • Parisa Pour Rezaei
  • Kaisa Väänänen

Digital vibrons: understanding users' perceptions of interacting with invisible, zero-weight matter

  • Radu-Daniel Vatavu
  • Annette Mossel
  • Christian Schönauer

SESSION: Tools

  • Daniel Ashbrook

Gesture morpher: video-based retargeting of multi-touch interactions

  • Ramik Sadana
  • Yang Li

In situ CAD capture

  • Aditya Sankar
  • Steven M. Seitz

Epistenet: facilitating programmatic access & processing of semantically related mobile personal data

  • Sauvik Das
  • Jason Wiese
  • Jason I. Hong

WAVI: improving motion capture calibration using haptic and visual feedback

  • Zlatko Franjcic
  • Paweł W. Woźniak
  • Gabriele Kasparavičiūte
  • Morten Fjeld

SESSION: Wayfinding

  • Antonio Krüger

Technology literacy in poor infrastructure environments: characterizing wayfinding strategies in Lebanon

  • Abdallah El Ali
  • Khaled Bachour
  • Wilko Heuten
  • Susanne Boll

Where are we?: evaluating the current rendering fidelity of mobile audio augmented reality systems

  • Florian Heller
  • Jayan Jevanesan
  • Pascal Dietrich
  • Jan Borchers

NaviLight: investigating ambient light displays for turn-by-turn navigation in cars

  • Andrii Matviienko
  • Andreas Löcken
  • Abdallah El Ali
  • Wilko Heuten
  • Susanne Boll

People, places, and perceptions: effects of location check-in awareness on impressions of strangers

  • Colin Fitzpatrick
  • Jeremy Birnholtz
  • Darren Gergle

SESSION: Games & learning

  • Carmen Santoro

Interruption and pausing of public display games

  • Tiare Feuchtner
  • Robert Walter
  • Jörg Müller

It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game

  • Lili Tong
  • Audrey Serna
  • Simon Pageaud
  • Sébastien George
  • Aurélien Tabard

Playing on AREEF: evaluation of an underwater augmented reality game for kids

  • Leif Oppermann
  • Lisa Blum
  • Marius Shekow

Virtual.Cultural.Collaboration: mobile phones, video technology, and cross-cultural learning

  • Vidya Sarangapani
  • Ahmed Kharrufa
  • Madeline Balaam
  • David Leat
  • Pete Wright

SESSION: Participation

  • Karen Church

Facilitating citizen engagement in situ: assessing the impact of pro-active geofenced notifications

  • Thore Fechner
  • Dominik Schlarmann
  • Christian Kray

Combining contribution interactions to increase coverage in mobile participatory sensing systems

  • Yun Huang
  • John Zimmerman
  • Anthony Tomasic
  • Aaron Steinfeld

Talkin' about the weather: incorporating TalkBack functionality and sonifications for accessible app design

  • Brianna J. Tomlinson
  • Jonathan H. Schuett
  • Woodbury Shortridge
  • Jehoshaph Chandran
  • Bruce N. Walker

Discovering activities in your city using transitory search

  • Jeni Paay
  • Jesper Kjeldskov
  • Mikael B. Skov
  • Per M. Nielsen
  • Jon Pearce

SESSION: Wrist and hand interaction II

  • Luis Leiva

WatchMI: pressure touch, twist and pan gesture input on unmodified smartwatches

  • Hui-Shyong Yeo
  • Juyoung Lee
  • Andrea Bianchi
  • Aaron Quigley

ScrollingHome: bringing image-based indoor navigation to smartwatches

  • Dirk Wenig
  • Alexander Steenbergen
  • Johannes Schöning
  • Brent Hecht
  • Rainer Malaka

Bringing mobile into meetings: enhancing distributed meeting participation on smartwatches and mobile phones

  • Scott Carter
  • Jennifer Marlow
  • Aki Komori
  • Ville Mäkelä

Let your body move: a prototyping toolkit for wearable force feedback with electrical muscle stimulation

  • Max Pfeiffer
  • Tim Duente
  • Michael Rohs

SESSION: Improving mobile interaction

  • Kaisa Väänänen

Motion based remote camera control with mobile devices

  • Sabir Akhadov
  • Marcel Lancelle
  • Jean-Charles Bazin
  • Markus Gross

Software-reduced touchscreen latency

  • Niels Henze
  • Markus Funk
  • Alireza Sahami Shirazi

Changing the camera-to-screen angle to improve AR browser usage

  • Ashley Colley
  • Wouter Van Vlaenderen
  • Johannes Schöning
  • Jonna Häkkilä

See you next time: a model for modern shoulder surfers

  • Oliver Wiese
  • Volker Roth

SESSION: Observing and logging

  • Korin Inkpen

Mobile manifestations of alertness: connecting biological rhythms with patterns of smartphone app use

  • Elizabeth L. Murnane
  • Saeed Abdullah
  • Mark Matthews
  • Matthew Kay
  • Julie A. Kientz
  • Tanzeem Choudhury
  • Geri Gay
  • Dan Cosley

Fix and slide: caret navigation with movable background

  • Kenji Suzuki
  • Kazumasa Okabe
  • Ryuuki Sakamoto
  • Daisuke Sakamoto

Understanding call logs of smartphone users for making future calls

  • Mehwish Nasim
  • Aimal Rextin
  • Numair Khan
  • Muhammad Muddassir Malik

Smartphones, apps and older people's interests: from a generational perspective

  • Andrea Rosales
  • Mireia Fernández-Ardèvol

SESSION: Sociability

  • Cosmin Munteanu

Sender-intended functions of emojis in US messaging

  • Henriette Cramer
  • Paloma de Juan
  • Joel Tetreault

EmojiZoom: emoji entry via large overview maps

  • Henning Pohl
  • Dennis Stanke
  • Michael Rohs

Conversational context helps improve mobile notification management

  • Florian Schulze
  • Georg Groh

Let's take photos together: exploring asymmetrical interaction abilities on mobile camera phones

  • Pradthana Jarusriboonchai
  • Thomas Olsson
  • Sus Lundgren Lyckvi
  • Kaisa Väänänen

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