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HCI in the Czech Republic

Pavel Slavik
Dept. of Computer Science
Czech Technical University
Karlovo nam. 13
121 35 Praha 2
CZECH REPUBLIC
slavik@cs.felk.cvut.cz

ABSTRACT

The paper describes the current situation and historical development in the HCI field in the Czech Republic. An outline of the most important features in this area is given. The reader can get ideas about the current state of art especially in research and education. A description of the situation in some specific applications is also given. In summary, the reader can find a short evaluation given together with some proposals on how to improve the current situation in the HCI field in this particular country.

Keywords

HCI, interaction, GUI, interface, multimedia, virtual reality

© 1997 Copyright on this material is held by the authors.



COMPUTERS, PEOPLE AND THEIR COMMUNICATION

The history of the science of communication between man and computer in Eastern Europe had similar characteristics as in technologically developed countries. To get an overview of the problems the East European scientists were faced with, it is possible to follow a short outline of the history of man/machine communication in the Czech Republic (formerly in Czechoslovakia). The first computers appeared in the country in the second half of the fifties. The first users of computers were scientists that used computers for their particular applications and they did not mind if they had to communicate with computers in a "non-user friendly" way (Clumsy sequences of letters, numbers and other characters were exchanged between the user and the machine.) The situation started to change in the middle of the sixties when computers lost their exclusivity and they started to be used in many fields of human activity. The number of computer users started to grow significantly and these new users were not willing to learn the peculiarities of communications between man and machine. Later on, with the advent of minicomputers (in Eastern Europe with some delay - about at the end of the seventies) together with the wide usage of videoterminals the necessity of a good user interface emerged. In that time, the textual interfaces were the most common ones. The graphical interfaces were used in a wider scale much later on - in the eighties when microcomputers appeared and graphical user interfaces became a reality with all their accompanying problems.

RESEARCH IN HCI FIELD IN THE CZECH REPUBLIC

Users and designers of software systems were aware of the fact that the user interface has two parts (a machine one and a human one) that should be linked together in an appropriate way in order to allow comfortable communication between the user and the computer. This resulted in the situation where both human and technical factors were investigated, in most cases separately. In the mid eighties the national annual conference started to be held - the INTERKOM conference. This conference brought together experts from both technical and human factors fields. The problems of human factors were mainly investigated in research institutes that covered the problems of psychology and ergonomics of human work related to the work with machines of many kinds. These machines were not necessarily computers but, for example, control panels in factories, power stations etc. The know how gained was extended to the design and implementation of (mostly) graphical interfaces (usually rather specialized ones). The technical problems dealt mostly with implementation problems (effective programming of graphics, quick display of graphical object and quick response etc.). Creation of graphical interfaces was concentrated mostly in applications in the fields of geometric modeling and to 2D CAD. Besides that, textual interfaces were also investigated. This was especially true in the area of databases where the terminal users were inexperienced (naive) and good user interfaces helped them to overcome fear of computers. Especially important then were questions regarding user navigation and common solutions for error handling.

HARDWARE AND SOFTWARE RESOURCES FOR HCI

A real boom of interest in user interfaces came with the first software packages that allowed in an easy way to design and construct universal graphical interfaces (MS Windows, X-Window and other systems). These systems are considered to be a sort of standard that makes it possible to design and implement user interfaces in a standard way. Nowadays the problems in the field of user interfaces are not different from the problems in industrially developed countries. There is full compatibility in hardware and in software as well. Nevertheless, there are some specific problems such as national interfaces that use a special character sets.

EDUCATION OF HCI

The development described above influenced also the way how the problems of user interfaces was taught. The prevailing volume of education in the field consists of courses targeted to the mastering single systems (like X- Window etc.). Another part of education in the field is linked up with the special features of specific interfaces (e.g. problems of computer graphics, problems of psychology etc.). Only a small fraction of education is dedicated to the theory of design and implementation of user interfaces (formal models, automatic generation of user interfaces, verification of UI, cognitive aspects of UI etc.). Universities will need encouragement to perceive HCI as a sort of critical technology and the accompanying skills and knowledge as fundamental to a student's education and preparation for jobs in the information age. HCI education should be considered as an important part of computer science curriculum at Czech universities. This could be achieved by transferring experience gained in HCI education in industrially developed countries.

MODERN TECHNOLOGIES AND HCI

Multimedia

Another important feature is the use of multimedia both in education and some practical applications. Currently there is a general experience both with software and hardware tools. There are a couple of companies that produce CD ROMs of all kinds. Many of them are of an educational nature. There are university courses that deal with the basics of Multimedia authoring (Visual Basic, Toolbook, Authorware etc.). When speaking about multimedia it is necessary to point out the importance of the World Wide Web where information is presented in multimedia form. There is rapidly growing interest in authoring tools (HTML etc.). In many cases the authors of web pages are faced with the same problem as creators of other usual user interfaces: they manage the programming aspects fairly well but are poorly educated in the psychological issues of user interfaces. One very important application of multimedia is distant learning. This form of education is just beginning in our country. Nevertheless, some projects (based mostly on feasibility studies) have started recently. There is a real need for know-how transfer (including the experience) from industrially developed countries.

Virtual Reality

Virtual reality has become a sort of phenomenon in the last few years. Knowledge of its potential and knowledge of its technical background is quite common in this country. Applications are not very frequent at the present time - especially when some sophisticated equipment is necessary. Another potential use for virtual reality could be in the WWW environment - that means the use of VRML. This tool has been used in some applications and the interest in using this tool is steadily increasing. Last but least, the use of various tools for virtual reality implies new questions concerning the interaction in 3D space. These questions are of interest to research teams working in the field. Again, in this area, more intensive contacts with research institutions in industrially developed countries are needed.

SUMMARY

At the present time there are no significant hardware or software problems in Eastern Europe in terms of availability. That means that the experts work in similar environments to their Western colleagues. There is a lot of know-how related to local conditions that can be used when designing and implementing user interfaces. What is missing (and what needs some know-how from outside to get on the proper level): introduction of formal methods in industrial scale (especially verification and evaluation of UI) and the use of cognitive aspects of UI design. Some topics concerning education have been already mentioned. Unfortunately there is not enough contacts between experts in industrially developed countries and experts in Eastern Europe. This concerns mostly the participation in joint projects, exchange of teaching materials, and participation in international conferences. These activities in general transfer the knowledge about recent trends in the field of HCI that should be investigated in Eastern Europe as well. Only in this way would the integration of experts from different geographical regions be possible.
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CHI 97 Electronic Publications: Development Consortium