CHI 97 Electronic Publications: Demonstrations
CHI 97 Prev CHI 97 Electronic Publications: Demonstrations Next

Alice Sat Here

Emily Hartzell
Nina Sobell
New York University Center for Advanced Technology
719 Broadway 12th Floor
New York, NY 10003 USA
+1 212 998 3395
parkbench@cat.nyu.edu

ABSTRACT

In this paper, we describe Alice Sat Here, a telerobotic installation in which participants in physical space and cyberspace are afforded extended means of interaction. Using live video served to the World Wide Web, telerobotic camera control (pan and tilt controlled remotely over the Web), and a wheeled electric throne driven by gallery visitors, Alice Sat Here becomes an interface at the intersection of physical space and cyberspace. By designing an installation as a physical metaphor for the Web, we hope to sensitize the public to the dynamics at work on the Web (surveillance, control), and to challenge the collective imagination of the kinds of experiences the Web can offer.

Keywords

Collaboration, interaction, control, surveillance

© 1997 Copyright on this material is held by the authors.



DESCRIPTION

Alice Sat Here is a wheelchair equipped with a wireless telerobotic camera. Participants onsite sit in Alice's throne and drive around the space, while Web participants look on through Alice's eyes, influencing the direction of her gaze with mouse clicks on the Web. Onsite and online participants engage in a collaborative navigation of the space: a monitor mounted on Alice's handlebars shows the rider Alice's point of view, and by looking into her rear-view mirror, participants can make eye contact through the looking glass. There is also an opportunity for those passing by outside the space to interact with Alice: a monitor displays Alice's point of view, and by pressing MicroTouch TouchPads surrounding the monitor, the participant can control the direction of her gaze. A tiny camera mounted above this monitor captures the image of the participant in the act of controlling Alice. By folding this image into Alice's view, images uploaded to the Web express the dynamic of control as it is played out between participants in physical space and cyberspace.

CONTROL

Alice Sat Here demonstrates the notion of control, which is central to interactive media. The installation creates an arena, reminiscent of Lewis Carroll's Wonderland, in which visitors from different dimensions can meet and interact with one another. Indeed, when Alice first finds herself at the bottom of the rabbit hole, she peeks through a passageway into a fantastic garden.

"How she longed to get out of that dark hall, and wander about among those beds of bright flowers and those cool fountains, but she could not even get her head through the doorway; 'and even if my head would go through,' thought poor Alice, 'it would be of very little use without my shoulders.'"[1]

Carroll's evocation, in 1865, of Alice's predicament is oddly prescient of frustrations Web surfers experience today. As often as we feel that there's a transcendent world just beyond the monitor screen, we're frustrated that our only points of contact with it are our cerebra and our mouse clicks. If only we could break through the glass and experience it. But even if we could get our heads in there, what good are our heads without our shoulders?

INTERACTION

Alice Sat Here, an installation at the intersection between physical and cyber space, was first shown at Ricco/Maresca Gallery's CODE show in New York City in 1995. Visitors to the installation underwent an undirected process of experimentation, discovery, and play which is difficult to implement in screen-based computer-human interfaces. Not surprisingly, it was children who allowed themselves most license with this process--peering in through the monitor on the street and then hamming it up once they realized they too were on camera, and, once inside, climbing gleefully aboard the throne and taking it for a ride. Though more inhibited around the throne, many adults still allowed themselves to be transported as they gradually discovered the installation's multiple dimensions. Our clues to this process were encoded in body language and captured on videotape: cautious approach, furrowed brow, tentative outstretched hand--then a smile, laughter, and reaching to share the discovery with a friend.

IMPLEMENTATION

Alice 1

Users clicked on an imagemap on the Web to send directions (e.g. up, down) to the camera. These commands were received by a gateway server at NYU and transmitted to a network server (with a SLIP/PPP connection) at the gallery. A device interfaced with the parallel port converted the signals coming out of the computer into voltages which were sent via AM radio from an altered radio controller. (The voltage corresponded to the amount which would be output by manipulating the levers on the controller.) The radio signals, received at the camera, rotated the servos, translating into camera pan and tilt. A video transmitter sent video from the throne's camera to another server at the gallery, which displayed it on a monitor in the front window in real time, sent it to the pointing motor/network server, and from there to the gateway server, where it was made available to Web users.

Alice 2

The system has been revised in an attempt to limit noise and interference with the camera's remote control. An FM radio interfaced directly to the server is being used to transmit six states over the radio: left, right, up, down, in, and out. (A zoom function has been added.) The functions previously performed by two PCs at the gallery have been consolidated onto one.

ACKNOWLEDGMENTS

Design Engineer Fred Hansen, of NYU's Center for Advanced Technology, designed and fabricated the servo-controlled unit for Alice 1's camera, in addition to the mounting and powering of all accessories to Alice's Throne. David Bacon and Toto Paxia, graduate students at NYU's Computer Science Department, collaborated in the design and implementation of Alice's client/server architecture. Paxia also designed and built the device control system for Alice 1. Bacon designed the Web interface. Mechanical Engineer Roel Hammerschlag and Electrical Engineer Vlad Sumarokov, of Digital Image Design Incorporated, executed the revisions for Alice 2. We thank Brad Paley, President of Digital Image Design, for his interest in the project. We thank Professor Ken Perlin, Director of the Center for Advanced Technology; Professor Jacob T. Schwartz, Founding Director; Cynthia Allen, Program Coordinator; and Arthur Johnson, System Administrator, for their consistent support. Thanks to MicroTouch for donation of TouchPads and monitors.

REFERENCES

1. Carroll, Lewis. Alice in Wonderland, p. 30.
CHI 97 Prev CHI 97 Electronic Publications: Demonstrations Next

CHI 97 Electronic Publications: Demonstrations