[CHI 96][AP][Workshops]

Manipulation in Virtual Environments

Christine L. MacKenzie, Simon Fraser University
Kellogg S. Booth, University of British Columbia

Sunday, April 14

Human-computer interaction issues with graphical and haptic user interfaces are becoming increasingly important for research and development of virtual and augmented computer environments. People from many disciplines have become interested in means for grasping and manipulating physical, virtual, and augmented objects in virtual environments. These user interfaces and interactions may apply in teleoperation, augmented environments, or virtual reality settings.

In keeping with the conference theme of Common Ground, our theme will be Searching for Common Ground in Manipulation of Virtual Environments. Regardless of the scale and conditions of the environment to be manipulated, there are elemental problems in action selection, task and trajectory planning, obstacle avoidance, grasping, object characteristics, task constraints, physical laws, mechanics of manipulation, contacts and compliance, co-ordinate transformations, representation, and rendering.

The goals of this workshop are:

Among those working with manipulation of virtual objects, we seek participants from different disciplines, geographic locations, approaches, and work settings. Participants should provide a one paragraph biographical sketch and a two-page participation statement on the challenges they face in their work on manipulation in virtual environments. The statement should include questions for they would like to discuss. Statements will be used for participant selection and will be distributed to other participants. This one-day workshop is limited to 20 participants.

Contact

Christine L. MacKenzie
Simon Fraser University
School of Kinesiology           
Burnaby, B.C. V5A 1S6 Canada
E-mail: christine_mackenzie@sfu.ca
Tel: +1 604-291-3004                    
Fax: +1 604-291-3040

chi96-webmaster@acm.org / 96-01-04