Marketing
1
Human-Computer Interaction: Introduction and Overview
(Saturday evening)
2
User Interface Design for the World Wide Web
(Saturday evening)
4
Structured Observation: Techniques for Gathering Information about Users in their Own World
(Sunday)
5
Participatory Activities with Diverse Stakeholders during the Software Life Cycle
(Sunday)
11
Practical Usability Evaluation
(Sunday)
12
Design Lessons from the Best of the World Wide Web
(Sunday)
14
Contextual Inquiry: Grounding Your Design in User Work
(Sunday)
15
Interactive Television: A New Challenge for HCI
(Sunday)
20
Smarter Usability Testing: Practical Techniques for Developing Products
(Monday)
27
Interviewing Customers: Discovering What They Can't Tell You
(Monday morning)
chi96-webmaster@acm.org
/ 96-01-18