



Toshiyuki Masui, Kouichi Kashiwagi, George R. Borden IV
We propose an interaction technique for manipulating
precise data or selecting one element from a large number of items.
Although conventional graphical interaction tools like
sliders cannot be used for selecting more items than
the pixel size of the slider,
we can specify more precise data by using the elastic slider
based on the rubber-band metaphor, where a control object
can be moved by pulling the object with a rubber-band
between the object and the mouse cursor.
The same technique can be applied to many graphical
interface tools like scroll bars and drawing editors.
In conventional direct manipulation interfaces,
graphic objects are directly moved by pointing devices,
and an object should always be placed at a pixel location.
Since a data value or an item is usually mapped to the
location of a control object like a slider knob,
it is impossible to specify more data values than
the pixel size of the place where the control object
can be located.
To control more precise movement of the control objects,
additional control tools like arrow buttons are sometimes used.
However, they do not offer flexible control of the control
objects, and the technique cannot be applied to other
interface objects like the control points used in graphic editors.
We propose using the "rubber-band metaphor" to
control more precise data than represented simply by
the location of the object.
In our systems,
when we drag a control object using a pointing device,
it can be moved directly by the pointing device.
But if we click a point other than the control object and
drag it, a rubber-band appears between the mouse cursor and
the control object, and the control object moves gradually
to the mouse cursor, depending on the length of the rubber-band.
When the rubber-band is short and the speed of the control
object is very small,
the value associated with the control object changes slowly,
without changing the location of the control object.
When the rubber-band is long and the control object is
pulled strongly by the mouse cursor, the value changes
faster and the control object moves accordingly.
In the following sections, we show how this elastic interface
technique can be used in various graphical interaction tools.
A FineSlider is a slider augmented with our elastic interface technique.
Figure 1. shows the screen images of an English-Japanese
dictionary implemented on a pen-based electronic organizer
called Zaurus.
Here, a FineSlider is used for selecting an English word from a
dictionary containing 40,000 words.
A user can drag the knob of the slider, select a word, and
the Japanese translation of the word is displayed
at the center of the screen immediately.
Because of the low bitmap density of Zaurus,
the user cannot select more than 200 words only by
directly dragging the knob of the slider.
However, when the user touches the slider at a place
other than the knob, a rubber-band appears and the knob is
pulled by the rubber-band, moving at a speed
proportional to the length of the rubber-band.
By moving the pen and changing the length of the rubber-band,
the user can easily find the target word.
Figure 1: Using FineSlider for a English-Japanese dictionary
The AlphaSlider[1] is based on another
approach to perform similar tasks.
The knob of an AlphaSlider consists of two or three parts.
When a user clicks his mouse cursor on the upper part of the
knob and drags it, the mouse cursor disappears and the knob
moves slowly according to the movement of the mouse.
When a user clicks his mouse cursor on the lower part
and drags it, the knob moves more slowly, enabling
fine-tuning of the position of the knob.
When the user clicks the slider at a place other than the knob,
the knob jumps directly to the cursor position.
Although the AlphaSlider is also useful for selecting
a large number of elements,
direct movement of the knob is sometimes difficult
when the objective point is covered by the knob,
and the technique cannot be used for
graphical interaction tools other than sliders.
A FineSlider has the same appearance as an ordinary
slider, can be controlled by simple
and intuitive operations, requires only a small space, and
offers flexible granularity of searching speed.
Also, the same technique can be used for setting
multiple values, as shown in Figure 2.
Figure 2: Setting multiple values
Figure 3 shows the elastic scrollbar
implemented on the same electronic organizer, Zaurus,
using the same technique as the FineSlider.
The elastic scrollbar cannot only be used like conventional
scrollbars by dragging the knob and going to an arbitrary line
of text,
the user can also dynamically control the scrolling speed by
changing the length and direction of the rubber-band.
Figure 3: An elastic scrollbar
Figure 4. shows how the elastic interface
can be applied to drawing editors.
In conventional drawing editors, all the control points of
figures are manipulated directly like shown in
Figure 4(a).
Using our elastic interface technique,
control points can be moved slowly and precisely using a
rubber-band like shown in Figure 4(b),
to control subtle configuration.
Figure 4: Elastic drawing operation
We performed an experiment
similar to the one introduced in [1],
where subjects look for a movie title
from a title list with 10,000 entries.
Using an AlphaSlider, [1] reports
that it took about 24 seconds for novice users
and 13 seconds for expert users, on the average.
Using a FineSlider, the average search time for
all our 8 subjects was 13.8 seconds, and
the average search time of the best subject was 10.9 seconds.
The conditions of the two experiments are not the same, but
there is a possibility that FineSlider is easier to use
for novice users.
We introduced a simple and uniform way of manipulating
precise data in graphical user interfaces, using
the rubber-band metaphor.
The same technique can be applied to various data entry
tasks and selection tasks on any machine with a
graphical user interface.
We thank Prof. Satoshi Matsuoka at University of Tokyo
for giving us many suggestions.
Abstract
Keywords:
Elastic Interface, Slider, Scroll Bar, Rubber-band Interface
GRANULARITY PROBLEM OF DIRECT MANIPULATION
ELASTIC GRAPHICAL INTERFACE
FineSlider
Elastic Scrollbar
Moving The Control Points in a Drawing Editor
EVALUATION
CONCLUSIONS
ACKNOWLEDGEMENTS