ACM SIGCHI Curricula for Human-Computer Interaction
by Hewett, Baecker, Card, Carey, Gasen, Mantei, Perlman, Strong and Verplank
Copyright © 1992,1996 ACM SIGCHI
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APPENDIX A: Resources for Human-Computer Interaction {p. 87}

Table of Contents


Readers of this report, especially those who are just entering the field, may find it helpful to refer to a list of basic resources introducing the field of Human Computer Interaction. We can suggest as a starting point some books, papers, videotapes, journals, periodicals, and conferences. (These lists have been adapted and modified from Baecker and Buxton, 1987, with assistance from materials provided by Gary Perlman and Ben Shneiderman.)

A.1: Books {p. 87}

Four books that present general, highly readable introductions to principles of effective user interface design are Rubinstein and Hersh (1984), Shneiderman (1987), Heckel (1984), and Gaines and Shaw (1984). Booth (1989) is a good introduction to human-computer interaction. Nickerson (1986) is an articulate review of many aspects of human-computer interaction in the context of how computers are applied and used. Bolt (1984) gives a sense of how our interactions with computers may eventually be qualitatively different from what they are now. Laurel (1990) is a lively and stimulating collection of essays on the art of human-computer interface design. Norman (1988) is an inspirational and thought-provoking discussion of design that shows us how we can learn about good and bad design just by observing the strengths and weaknesses of the everyday things we find throughout the world. Greenbaum and Kyng (1991) is the most accessible introduction to cooperative, or participatory, design.

At an intermediate level, Baecker and Buxton (1987) is a good place to begin, as it contains 60 classic papers or excerpts of books integrated with 20 original essays that together provide a deep, comprehensive view of the field of human-computer interaction. (Sometime during 1992 this collection will be replaced by a new edition with an additional editor. The bridging essays will include 25-50% new material and 75-80% of the readings will be new.) Helander (1988) is an advanced and comprehensive collection of essays on the field of human-computer interaction.

A number of valuable books deal with more specialized topics. Perlman (1989a) contains a detailed annotated outline on the design, implementation, and evaluation of user interface software, It is intended to help teachers design courses, and also contains a set of support materials to help teach courses. Curtis (1985) contains numerous valuable papers on human factors in software development. Card, Moran, and Newell (1983) is a comprehensive and deep introduction to one family of models of the human user of computer systems. Norman and Draper (1986) and Carroll (1987) are two useful references for those wanting to think more deeply about the cognitive aspects of human-computer interaction.

Nielsen (1990) is a readable introduction to hypertext. Grief (1987) and Galegher, Kraut, and Egido (1990) provide valuable introductions to the field of computer-supported cooperative work. Sauter, Chapman, and Knutson (1986) survey and recommend solutions to many of the health concerns that have developed around the use of VDT's. Westin, Schweder, Baker, and Lehman (1985) provide a guide to managing the people, organizational, and regulatory aspects of office technology.

It may also be helpful to refer to classic texts on human factors such as Sanders and McCormick (1987). Salvendy (1987) is a comprehensive handbook of human factors. Smith and Mosier (1986) is one of the most detailed lists of guidelines for designing user interface software. Apple (1987) presents a valuable example of a set of guidelines specific to a particular desktop interface style. Ray and Ravizza (1985) is a valuable introduction to the methods of behavioral observation and experimentation for those with little background in the area. Other useful sources on empirical evaluation are Campbell and Stanley (1963) and Hewett (1986).

A.2: Papers {p. 89}

An extremely valuable resource is the HCI Bibliography described in Perlman (1991). This resource is an on-line bibliography of much of the literature of HCI that is available through network and electronic mail access, and Mac and DOS floppy disks. Three papers that discuss the teaching of user interface development are Perlman (1989b, 1990a, 1990b).

A.3: Videotapes {p. 89}

Increasingly, videotapes are being used to present the dynamic, interactive nature of modern user interfaces. Videotapes submitted to the ACM SIGCHI Conferences are often published in the ACM SIGGRAPH Video Review (1983-present). Other valuable videotapes based on short courses organized by Ben Shneiderman are published by the University of Maryland (1987-present).

A.4: Journals and Periodicals {p. 89}

The major journals reporting results on human-computer interaction are the International Journal of Man-Machine Studies (1969-present), Behaviour and Information Technology (1983-present), Human-Computer Interaction (1983-present), Interacting with Computers (1989-present), the International Journal on Human Computer Interaction (1989-present), ACM Transactions on Information Systems (1983-present), and Human Factors (1959-present). Another useful regular source of information is the ACM SIGCHI Bulletin (1982-present).

A.5: Conferences {p. 89}

The major conferences at which recent results are presented and published are the annual ACM CHI conference (1983-present), the IFIP INTERACT conference (1984-present), the British Computer Society HCI conference (1985-present), the International Conference on Human-Computer Interaction (1985-present), and the annual meeting of the Human Factors Society (1957-present). Other more specialized but relevant conferences include the annual conference on User Interface Software and Technology (1988-present), the biennual Hypertext Conference (1987-present), and the biennual Conference on Computer Supported Cooperative Work (1986-present).

A.6: References {p. 90}

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